The term Virtual Reality has almost become a household term in the new century. What does it mean?
Let us look at the origins of the two words. Virtual comes from Latin “virtus” and reality “realitas” or virtuous authenticity.
Virtuous, meaning of substance and value and authenticity, meaning true to ones own spirit and character.
By creating the term Virtual Reality are we not meaning “honorably being authentic?”
Today, virtual reality has many meanings and applications. We hear the term VR used in gaming, the medical field sectors and education, especially long distance education. It brings to the viewer/receiver the action/experience/intent of the creator/sender. In gaming we are introduced to life-like experiences such as war and sports. In the medical sector, VR is being used to educate and assist the receivers on medical procedures such as surgery. In education, a VR experience includes bringing students into a VR classroom from anywhere on the planet providing education and instruction.
How about humanitarian virtual reality? Humanitarian, what is the definition of a humanitarian - “improve the lives and living conditions of other people.” So, the term Humanitarian Virtual Reality could mean honorably and authentically improving the lives and living conditions of other people.
AllHumanity Group believes that through the development and creation of virtual reality tools and technologies we can better prepare aid workers and agencies, NGO’s and UN members, nonprofits and charities, institutions and universities/schools to deliver virtuous and reality-based sustainable solutions in improving the lives and living conditions of people around the world. Providing the knowledge, education and technology (tools, equipment, content creation and programs) coupled with, the financial resources to implement these solutions, will help increase the impact by organizations and groups 1000 fold.
How can this be achieved? Aid workers, charity personnel, mission staffs and international teams are already “boots on the ground” around the globe. By being equipped with the correct technologies that can capture what they see, hear and feel 24/7 and transmit/deliver this back to their organizations and AllHumanity Group, where producers and VR professional can create the correct and authentic content for use as tools for donors, contributors and maybe most importantly, training/educational opportunities to prepare future aid workers and such prior to their deployment into the humanitarian field.
This is just one of over 100 ways to utilize the technologies available today to help people in crisis. Poverty around the globe has it bases in hunger abatement, shelter/housing, medical/medicines availability and education. All of these bases can be impacted with sustainable results, if not eliminated over time, if we in the humanitarian sectors, embrace the technologies and make it plausible, affordable and user friendly.