Microsoft Goes Long For Mixed Reality

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Microsoft Goes Long For Mixed Reality
December 10, 2016

The theme running throughout most of this year's WinHEC keynote in Shenzhen, China was mixed reality. Microsoft's Alex Kipman continues to be a great spokesperson and evangelist for the new medium, and it is apparent that Microsoft is going in deep, if not all in, on this version of the future. I, for one, as a mixed reality or bust developer, am very glad to see it.

 

As part of the presentation, Microsoft presented a video (see below) that shows the various forms of mixed reality. The video starts with a few virtual objects in the room with a person, transitions into the same room with a virtual person, then becomes a full virtual reality experience with Windows Holographic.

In addition, Microsoft has also updated the minimum specs for the upcoming Windows Holographic hardware that will be entering the market from partners like Acer, ASUS, Dell, HP, and Lenovo. 3Glasses was also announced at WinHEC as being a new hardware manufacturing partner.

 

The following lists the base requirements:

 

  • * Intel Mobile Core i5 (e.g., 7,200U) dual-core with Hyper-threading equivalent
  • * Integrated Intel HD Graphics 620 (GT2) equivalent or greater DX12 API Capable GPU
  • * 8 GB+ dual channel RAM required for integrated graphics
  • * HDMI 1.4 with 2,880x1,440 @ 60 Hz
  • * HDMI 2.0 or DP 1.3+ with 2,880x1,440 @ 90 Hz
  • * 100 GB+ SSD (preferred) or HDD
  • * USB 3.0 Type-A or USB 3.1 Type-C port with DisplayPort alternate mode
  • * Bluetooth 4.0 for accessories

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