Magic Leap To Unveil Spatial Audio Tech At GDC

Magic Leap To Unveil Spatial Audio Tech At GDC
December 24, 2018

Curious about how developers are designing immersive games and experiences for next-gen tech? Then make your way to the 2019 Game Developers Conference in March, where folks from Magic Leap will be sharing what they've learned about developing for the unique augmented reality system.


In a special Audio track talk on "Bringing Virtual Audio into the Real World with 'Create'" Magic Leap senior audio designer/composer Dave Shumway will offer lessons learned regarding the use of spatial audio techniques, designing for a wearable experience, and ensuring that audio is part of a holistic approach to experience design.


From the creation of sound and music to the implementation of assets on device, this session will provide specific examples of how designers utilized audio to enhance the unique experience of 'Create' on Magic Leap One. You'll have the chance to gain insight into the end-to-end process of designing and implementing audio for a first-party mixed reality experience, and the challenges and opportunities that accompany development on a brand new platform!


For more details on this talk (and many more!) check out the GDC 2019 Session Scheduler. There you can begin to lay out your GDC week, which takes place March 18th through the 22nd at the (newly renovated!) Moscone Center in San Francisco. 

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