Here's Why Switch Shouldn't Have VR Support

Here's Why Switch Shouldn't Have VR Support
May 2, 2017
Nintendo Switch fans may not want VR after seeing this


 fans might not want virtual reality support after watching this new video.


Nintendo has been experimenting with VR on Switch, although the company isn't completely sold about its mass appeal.


And it turns out that a lack of virtual reality might be a good thing.


YouTuber Nintendrew made a Nintendo Switch VR demo using the Durovis Dive device and the hidden Nintendo Switch web browser.


The complicated process involves a sample of Zelda: Ocarina of Time 3D designed to play on each half of the Switch screen.


Unfortunately, however, the console's native resolution and size of the display means that users would only get a 3D resolution of around 500 pixels per eye.


LiKewise, any jagged edges would be especially visible to anybody using the device for VR.


You can watch the video for yourself below...

The lack of virtual reality support doesn't appear to have stifled Nintendo Switch sales.


In fact, the Switch has actually surpassed Nintendo's expectations,  during its opening month on sale.


Nintendo had only predicted sales of 2 million for the first month of release, which explains why it's been so tricky to find stock.


With the Switch off to a strong start, Nintendo believes it will sell another 10 million units in the next year.


Equally as impressive is that Nintendo Switch .


This means that nearly two games have been sold for every Switch console.


Nintendo Switch mini game collection 1-2 Switch made up a big number of the sales, shipping almost 1 million in its opening month.


Super Bomberman R has also proven popular, shifting 500,000 copies since launch.


But it's Legend of Zelda Breath of the Wild that has proven most popular, notching up sales of 2.76 million.


Bizarrely, this means it's sold more copies than there are Switch consoles.

Related articles

VRrOOm Wechat