Kicking off this list is a Wii game (there’s a lot of those on this list) that not a people got to experience, which is a real shame since Excitebots was a blast to play. The motion controls worked really great too as drifting through tracks, spinning around polls and causing havoc in general delivered thrills that no other racing game on the Wii could deliver.
It might not be the best game. It might not be the funnest game. But it is the most important game ever to feature motion controls. Wii Sports changed gaming forever and without it the Wii would never have taken off, Kinect would have remained an idea in a notebook and VR headsets wouldn’t be taking off the way they are. Am I exaggerating? No – this game is that important.
I’ve never shied away from having strong opinions about gaming in general and one of those opinions is that first person shooters play better with a Wii Remote and Nunchuck. And while not technically a first person shooter Metroid Prime 3 managed to mix the series’ action-adventure roots with fast-paced shooting gameplay. And hey, remember that first time you open the door-lock with the Nunchuck? Ya, that was cool!
On the surface, this is a pretty shallow game. You wave a controller (or a cell phone or… your arms) to the beat of grating pop songs while flashy, neon dance on the screen. But there’s something special and infectious about this series. Don’t believe me? At your next party, family gathering or get-together put this game and watch the good times roll.
This game. Oh man this game. What on the surface may seem like a standard, waggle-fest quickly turns into a blood-soaked, otaku-loving game of vengeance. The best part though? The game’s innovative use of motion controls. Don’t believe me? Look up how you recharge your sword’s power. ; )
Another forgotten Wii game (heck it was forgotten two days after it came out), this puzzle-adventure hybrid put the Wii Remote through its paces, and this was before Wii Motion Plus took that controller to the next level. The amount of creativity shown off with this game showed developers in the Wii’s early days just what the controller was capable of.
Before the Wii there was the GameCube and before the Wii Remote there was the DK Bongo Controllers and with them was the criminally overlooked Donkey Kong: Jungle Beat. In this 2D platformer you moved Donkey Kong by tapping on the bongos and attacked enemies by clapping. Oh did I mention the core team that worked on this game went on to make Super Mario Galaxy?
It may not look like much now but Sega Bass Fishing is still, hands-down the best fishing simulation game ever made. And what made it so good? How about its crazy fishing rod controller? Feel a nibble (rumble) on the line? Well pull and start reelin’ and maybe you’ll land the best one. This game was eventually re-released for the Wii but nothing could beat the feel and originality of the original.
The only handheld game to make the list, WarioWare: Twisted! stands today as one of the most creative games that Nintendo and Intelligent Systems have ever put together. Built directly into the cartridge was a special accelerometer that allowed you to rotate the entire system to play Wario’s wacky creations. Still a high-point for the series they have never been quite able to capture the imagination found here.
Wii owners had to wait a long time for the system’s first (and only) exclusive Zelda game but it was worth the wait. The Legend of Zelda: Skyward Sword showed the world what motion-controlled gaming could deliver thanks its precise controls, imaginative puzzles and creative use of the series’ signature items. This was the game that finally delivered on the Wii’s initial promise of immersive experiences brought on by the controller and helped prove that motion controls had a place in the ‘core’ gaming experience.
But what say you? Are you a fan of motion controls or is a standard controller all you need? Let us know in the comments below.