Last October Australian developer Stirfire Studios revealed its first virtual reality (VR) project in the form of Symphony of the Machine. Supporting both the PlayStation VR and HTC Vive head-mounted displays (HMDs), the puzzle title suffered a small delay earlier this month but now its launched worldwide.
Set in a desolate landscape, Symphony of the Machine is centered around the scattered remnants of a lost civilization and a mysterious tower. At the summit players will find a series of tranquil puzzles that need to be solved by bending, splitting or filtering light. This light can then be redirected to symbols allowing the player to summon the elements which must be correctly mixed so that the planet can be brought back to life.
“Symphony of the Machine provides a soothing atmosphere to encourage discovery, creativity and experimentation,” said Vee Pendergrast, managing director, Stirfire Studios. “Players are free to set their own pace when uncovering the mystery behind the apocalyptic catastrophe and how to reverse the disastrous effects it’s had on the environment.”
PlayStation VR owners can download the videogame for $19.99 USD/£18.99 GBP, while HTC Vive gamers can make use of a limited time discount via Steam. Until 1st May there’s 20 percent knocked off the price, dropping the cost from £15.99 to £12.79.