We heard earlier news that developer Stirfire Studios were planning on releasing their game Symphony of the Machine at some point in Q1 of 2017, but now it’s been confirmed there is a firm release date for PlayStation VR (PSVR) and HTC Vive.
Stirfire Studios has announced that the videogame will be out on 11th April in the North American region, and 12th April across Europe and Oceania/Australasia. The title will be available for a variety of languages: English, French, Italian, German, Spanish, Japanese, Chinese (Traditional or Simplified), Korean, Russian, Arabic and Brazilian Portuguese.
Symphony of the Machine is a narrative puzzle experience set in a devastated, post-apocalyptic world where the player, in the role of the protagonist, comes across a mysterious tower rising from a desert. With the help of a robot companion, the player must learn how to manipulate the functions of the tower and learn it’s secrets of the tower in order to harness the power of the weather to restore life to the barren landscape.
Through exploration, it is also possible to find glyphs that depict the history of the world and how it came to be destroyed. Symphony of the Machine takes a leaf from other narrative puzzlers such as Journey and Flower in that is has no narration, instead using music to convey atmosphere and emotion.
“Symphony of the Machine‘s subtle storytelling and immersive design encourages the player to experience a new world and experiment with their surroundings at their own pace,” said Vee Pendergrast, managing director of Stirfire Studios. “Much like the theme of restoring life to a broken and fragile planet, the gameplay is a relaxing and enlightening experience.”