Assassin's Creed Stars Fassbender, And VR

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Assassin's Creed Stars Fassbender, And VR
November 29, 2016

The long-awaited movie adaptation of Assassin’s Creed finally arrives in theaters on December 21st. The hugely popular video game is a fictional history of the Assassins, who fight for peace with free will, and the Templars, who desire peace through control.

 

One of the main devices used in the story is a virtual reality machine called Animus, a futuristic device that unlocks genetic memories. A new clip released today, provides us a closer look at how this fictional machine works.

 

Very much different from a simple VR headset to strap on our face, the Animus is more like a Matrix-inspired machine attached to the spinal cord of the subject. The new clip shows us how the main character Callum Lynch (played by Michael Fassbender) connects to Animus to relive the memories of his ancestor Aguilar de Nerha from over 500 years ago in the Spanish Inquisition.

The Animus design in the movie is quite different to the one in the games series. Thanks to a large mechanical arm, the test subjects in the new Animus can jump, run or use weapons in the simulation, instead of laying down on a fixed chair.

 

Debuted first in 2007, the popular video game series Assassin’s Creed has sold more than 100 million copies over the course of 9 games. The Assasin’s Creed film is directed by Justin Kurzel, and stars Michael Fassbender, Marion Cotillard, Jeremy Irons, Brendan Gleeson and Michael K. Williams.

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