Virtual reality has some interesting applications in news and even in healthcare. But as a gaming platform it has its issues even if you do not suffer from simulation sickness. It is isolating, shutting the player off from the outside world. And it is expensive.
One way VR can be made more accessible to those who cannot afford their own headset is through public spaces like VR arcades.
This week Jordan Erica Webber and Danielle Stephens head to the DNA VR arcadein London to check the technology out for themselves.
Can their tour guide, Matt Mare, force Webber to see the fun in VR gaming? And is there really a future for a technological arcade when the traditional version has fallen victim to consumers being able to play games at home? Webber talks to the DNA VR arcade director, Alexander Tsyrupa, to try and find out.