Sensua Studio Offers Realtime Virtual Characters

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Sensua Studio Offers Realtime Virtual Characters
September 2, 2016

UK-based videogame developer Ninja Theory has launched Sensua Studio, a new division specializing in realtime virtual character for stage, film, broadcast, games and VR experiences.

Ninja Theory and partners Epic Games, Cubic Motion and 3lateral made major waves at GDC back in March with the live performance of a scene from Hellbade: Senua's Sacrifice created with real-time motion capture and rendering. At SIGGRAPH in July, the teams introduced "Realtime Cinematography" - performing, capturing, editing and rendering a complex scene live on stage in minutes for over 2,000 audience members. This feat earned them the SIGGRAPH Award for Best Real-Time Graphics and Interactivity.

'We have demonstrated working solutions today, and want to push forward the future of realtime entertainment, be it live performances of digital characters for stage or broadcast, shooting fully-rendered CG scenes in realtime for previs, or interacting with believable characters in VR," said Ninja Theory co-founder Tameem Antoniades.

Sensua Studio is equipped with a full technical pipeline capable of creating realistic digital characters and virtual sets. The new division is primed to tackle projects involving live performer-drive digital characters for stage or broadcast; realtime cinematography for games, broadcast and film; pre-visualization with realtime cinematography; and VR experiences with full interactivity.

You can watch the full SIGGRAPH presentation here (...)

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