Available as a free download off the Antilatency website, the driver allows the Antilatency system to override SteamVR tracking. The driver supports the Alt tracker which can be used with a socket, for head, leg and object tracking. It also works with Antilatency’s hand-worn Bracer for use as a controller, ideal for videogames like Beat Saber.
“We have received a large number of requests from our customers to integrate our tracking system with SteamVR. We are now ready to present the first version of the driver. It is easy to install and use. We made a demo video with Beat Saber to show how accurate and stable the tracking works with complex mechanics,” said Antilatency in a statement.
While most modern VR headsets do come with tracking systems of their own, Antilatency’s system is designed for location-based entertainment (LBE) venues that may have awkward requirements. The Alt tracker is paired with a modular flooring system whose shape and size can be customised.
As the video below demonstrates the tracking solution can keep up with demanding rhythm-action titles which have become highly popular in VR arcades.
Antilatency is still selling its introductory Dev Kit for $350 USD which includes 10m2 of flooring, a tracker and then the various sockets for attaching to headsets, hands and peripherals. As previously reported this does mean full-body tracking can be achieved on a wide variety of headsets.